FANDOM


Ape Escape NTSC-U Ape Escape On The Loose logo gamescanner Ape Escape 2 USA Ape Escape 3 Ape Escape Move Ape Escape Pumped & Primed

Ape Escape Academy Ape Academy 2 Ape Escape Monkey Mania Ape Quest Ape Escape 2001 Ape Escape Million Monkeys Logo1 Ape Escape Racing Ape Escape SaruSaru Big Mission

Show more games
PlayStation All-Stars Battle Royale™
PSABR Logo
Information
Platform

PS3 MiniIcon

Developer

SuperBot Entertainment
SCE Santa Monica Studio
Bluepoint Games (PS Vita)

Publisher

SCE

Release Date(s)

America(NA) November 20th, 2012 JapanJanuary 31st, 2013

PlayStation All-Stars Battle Royale (プレイステーション オールスター・バトルロイヤル) is a crossover platform fighting game exclusively for the PlayStation 3 and PlayStation Vita. It was developed at SuperBot Entertainment along with SCE Santa Monica Studios and was published by Sony Computer Entertainment.

Gameplay Edit

PlayStation All-Stars Battle Royale is a fighting game, similar to the style of Nintendo's Super Smash Bros. series. Up to four players can battle each other using characters from various Sony franchises such as God of War, PaRappa the Rapper, Infamous, and Sly Cooper, as well as third-party franchises like BioShock. Battles take place on a 2D plane, with players able to freely move around a stage to approach or escape their opponents. Different attacks are performed by pressing one of three attack buttons in combination with a directional input. Players damage their opponents to receive "AP" orbs that build up a power meter at the bottom of the screen. Players can also find orbs scattered across the stage during the match, or can perform throw attacks to remove AP orbs from their opponents. Earning enough power allows players to use one of three levels of special attacks named "Super Moves" which can be used to defeat opponents and earn points. Level 1 super moves have the lowest AP cost but typically cover a short range and can only hit one character; in contrast, Level 3 supers require significant amounts of AP but have an extended duration time and can potentially defeat multiple opponents before they expire.

Battles take place in one of fourteen different battle arenas, with many featuring elements and stage hazards that can damage characters and cause them to lose AP. Each stage is based on a combination of two games with one series being the initial location, before the second series "invades" it., For example as "Sandover Village" (based on Jak and Daxter), will later have elements from Hot Shots Golf. During gameplay, item pick-ups will spawn on the battlefield, such as the Hedgehog Grenade from Resistance, the Gravity Shield from WipEout, Baumusu's Axe from Rise of the Kasai, and Razor Claws from Ratchet & Clank. These items can be used to augment a player or attack an opponent, causing them to lose AP. Both stage hazards and items can be disabled in the game's options menu.

The game features a traditional single-player arcade mode, in which players must defeat several randomly-selected opponents, followed by a character-specific rival battle and, ultimately, a battle against the game's main antagonist and final boss, Polygon Man, the former mascot for the Sony PlayStation in North America. Multiplayer modes include time-based matches, where players compete to achieve the most kills within a time limit; stock-based matches, where players attempt to be the last one standing; and kill-limit matches, where players compete to be the first to reach a certain number of kills. The game also features a single-player challenge mode, in which players attempt to complete specific objectives. Completing matches and fulfilling objectives with a character will gain them experience points; leveling up a character will unlock bonuses such as in-game costumes, victory animations, and profile icons. The game also features cross-platform play between the PlayStation 3 and PlayStation Vita versions.

Controls Edit

Name Button Action
Move Moves the character.
Jump
Xicon
Makes the character jump.
Square Attack
Squareicon
Uses Square Attacks.
Triangle Attack
Triangleicon
Uses Triangle Attacks.
Circle Attack
Oicon
Uses Circle Attacks.
Block
L1Icon
Blocks incoming attacks.
Item Pick-Up
R1Icon
Picks up items.
Super Move
R2Icon
Preforms a Super Move.
Grab Grabs opponents.
Taunt
L2Icon
Preform a taunt
Pause Pauses the game.

Spike's Moveset Edit

Spike's moveset in this game revolves around the various Gotcha Gadgets that he utilize in the Ape Escape series.

Button Input Move Name Move Description AP Gain
Stun Club Combo An four-hit attack with clubs (starts out by swinging his clubs to the right, then spins with a double slash, and finishes with a dual outward slash, knocking the opponent away​). 5 - 5 - 30
Stun Club Dash Spike rushes forward with both clubs in a dash attack. It can be charged to increase the length of the dash. 30
Stun Club Whirlwind Spike leaps into the air swinging his twin clubs in a spiral, then slashes to the left in mid-air. 15 - 15
Giant Sweep Spike takes out a giant blade and swipes it at the ground, tripping opponents.
Aerial Stun Club Combo A 5-hit attack in the air (starts out by swinging his clubs to the left, then to the right, and finishes with a dual outward slash, knocking the opponent away​).
Aerial Stun Club Dash Same as the ground version, only Spike angles it downward.
Aerial Stun Club Whirlwind Same as the ground version, but in the air. 5 - 5 - 30
Aerial Giant Smash Spike takes out a giant blade and stabs the ground, creating a small impact wave.
RC Satellite Laser Uses the RC Satellite Laser. Use the control pad to move the car, press any button to release a small laser beam.
Bananarang Spikes throws the Bananarang forward.
Slingback Shooter Fires a pellet shot from a slingshot. It can be held for a stronger shot.
B-Launcher Spike fires an electric grenade that stuns enemies on contact.
Aerial RC Satellite Laser Same as the ground version, but in the air.
Aerial Bananarang Same as the ground version, but in the air.
Aerial Slingback Shooter Same as the ground version, but in the air.
Aerial B-Launcher Same as the ground version, only fired at a downward arc.
Hoola-Hoop Uses the Hoola Hoop to attack. Press circle to run forward, and again to do a body slam. Mash the Circle Button to charge.
Magic Punch

Magic Stun Punch

Spike uses his Boxing glove gadget to punch the opponent. Hold the Circle Button to charge the attack into a Magic Stun Punch.
Teleport Boots Can teleport left or right depending on the analog stick input.
Monkey Radar Spike uses his Monkey Radar to attack his opponent. The monkeys summoned varies depending on the color it stops on.

Blue: A monkey rushes in with a shoulder charge.

Green: A monkey will toss a banana peel out, knocking down anyone who touches it.

Red: Pipotron G is summoned and does two powerful swinging punches.

Aerial Hoola-Hoop Same as the ground version, only Spike stays frozen in midair while doing the move.
Aerial Magic Punch Same as the ground version, but in the air.
Aerial Teleport Boots Same as the ground version, but in the air.
Aerial Monkey Radar Same as the ground version, only the monkeys' attacks change in the air.

Blue: A monkey charges in a U-shaped pattern.

Green: A monkey tosses three banana peels out.

Red: Pipotron G is summoned and stomps the ground.

Sky Flyer Triple Jump Spike's triple jump ability. While it's not an attack, he uses his Sky Flyer to safely descend to the ground.
Sonic Revolution Spike tosses his foe up into the air, before slamming them away with a golden sword.
Crash Hurricane Spike lifts the opponent off their feet and up into the air, then jumps up after them in a spiraling leap and smashes them down with his twin clubs.
Monkey Trip! Spike pushes the opponent down after a monkey appears.
Monkey Net Spike's Level 1 Super Move. Spike takes out his signature Monkey Net and swings it downwards, capturing and killing any opponent on contact. N/A
Sword Frenzy Spike's Level 2 Super Move. Spike takes out his golden sword and swings it to create a flying shockwave, killing the opponent on impact. N/A
Super Laser Cannon Spike's Level 3 Super Move. Spike uses his Satellite Laser and fires a large beam that reflects off of a satellite dish and comes back down, killing all opponents. N/A

Spike's Character Info Edit

Time-Traveling Simian Subduer

A young and energetic fourth-grader, Spike is accidentally sucked into a time machine by the hands of Specter, an ape granted uncanny intelligence through the use of an experimental cap. Spike embarks on a quest to stop Specter and his ape army, thwarting them using a variety of weapons, tools, and gadgets provided by his friend the Professor, including clubs, slingshots, an RC Satellite Laser, and Bananarang.

References to Ape Escape in PlayStation All-StarsEdit

There are a ton of references and callbacks to the Ape Escape series:

Ape Escape Edit

  • Spike, who debut in this game, appears as a playable character.
  • Spike uses the Stun Clubs, Monkey Radar, Slingback Shooter, Dash Hoop, Sky Flyer, R.C. Car, and the Magic Punch in his attacks.
  • Some of Spike's quotes come from the US and UK versions of the game.
  • The Monkey Ney appears as Spike's Level 1 Super Move.
  • The Pipo Monkeys appear in some of Spike's intros, outros, and attacks.
  • Time Station appears as a stage, and mashes up with Resistance. References to Twisted Metal, God of War, Jak and Daxter, Warhawk and Patapon can also appear on this stage.
  • Specter, Natalie and The Professor (along with a Pipo Monkey) also appear in the Time Station Stage where Specter is using the Time Station while Natalie and the Professor watch on from a computer screen.
  • Charu appears in Spike's story mode.
  • A Pipo Monkey appears as Spike's unlockable minion. The Professor and Specter are DLC minions.
  • The Peak Point Matrix appears in the Invasion stage in the background when Goliath appears.
  • During the stage transformation, the Invasion stage brings some elements to Fossil Field.
  • A song that sound similar to Specter's Theme appears in Invasion when the stage transformation occurs.

Ape Escape 2001 Edit

  • Some of Spike's alternate colors for "Classic Throwback Suit" are from this game.

Ape Escape 2 Edit

  • Spike uses the Bananarang in one of Spike's attacks.
  • One of the alternate colors for "Special Event Suit" is similar to Jimmy's hair color and clothes.
  • One of Spike's losing animations is a reference to the Game Over screen in Ape Escape 2.
  • Some of Spike's lines come from the US and UK versions of the game.
  • Dan Green returns to voice The Professor.
  • Spike's Main Menu background has stars coming out of the bottom of the screen, which came from Ape Escape 2's intro.
  • Some of Specter's quotes come from the US and UK cutscenes.

Ape Escape: Pumped & Primed Edit

  • Spike's 3rd costume set, "Classic Throwback Suit" is based on his default appearance in Ape Escape: Pumped & Primed.
  • Spike's "Thunder Crack" Special Attack appears as his Level 2 Super Move under the name "Sword Frenzy".
  • Spike's "Sonic Revolution" and "Crash Hurricane" Special Attacks appears in his throws.

Ape Escape: On the Loose Edit

  • Marc Silk returns to voice Spike and Specter.
  • Maria Darling returns to voice Charu.

Ape Escape 3 Edit

  • Some of Specter's quotes come from the US and UK cutscenes.

Ape Escape: Million Monkeys Edit

  • Spike uses the Stun Blade, R.C. Satellite Laser, B Launcher, and Teleport Boots in some of his attacks.
  • Spike's default costume set, "Million Monkeys", is based on his default appearance in Ape Escape: Million Monkeys.
    • One of Spike's alternate colors for "Million Monkeys" gives Spike a blue and white colored jacket and bright orange hair, which is similar to Natalie's design in Million Monkeys.
  • Spike's 2nd costume set, "Special Event Suit", is based on the Battle Armor that he wears in Ape Escape: Million Monkeys.
  • Some of Spike's winning and results animation both come from Ape Escape: Million Monkeys.
  • The Satellite Laser appears as Spike's Level 3 Super Move.
  • Pipotron G can appear as an attack via the Monkey Radar.
  • The Killer Bees appear as an item.

Ape Escape: SaruSaru Big Mission Edit

  • Goliath's design comes from this game.

Saru Get You ~On Air~ Edit

  • Spike's 3rd outfit, "Classic Throwback Suit" has his black pants from the first season anime.

Saru Get You ~On Air~ 2nd Edit

  • Spike's "Character Selection" portrait has him in the exact same pose he has in the promo image of the second season of Saru Get You ~On Air~.

Other Edit

  • The Killzone Stage Invasion mashes up with Ape Escape. Goliath also appears on the Invasion Stage, along with Pipo Monkeys running around the stage, and one in a cage when the mashup begins.
    • Polygon Man can also transform into Goliath in the final battle.

Gallery Edit

Videos Edit

Trivia Edit

  • This is Spike's first and only appearance on the PlayStation 3.
    • This is also Spike's first appearance in a fighting game.
  • Spike's Story Mode is actually a prequel to Ape Escape: Million Monkeys.
  • The voice actors for Spike, Specter and Charu from UK dub of Ape Escape: On the Loose return to their respective characters. The only exception is Professor, who is voiced by Dan Green in the U.S. dub of Ape Escape 2.
  • Some of the characters (or the voice actors of a character) have appeared or have been referenced in the Ape Escape series;
    • Ratchet and Clank appeared as a bonus monkey in the EU and JP versions of Ape Escape 3, as well as in a promo video in the JP version on Ape Escape: Pumped & Primed.
    • Nathan Drake's voice actor, Noland North, voiced Dr. Tomoki in the US version Ape Escape 3.
    • Toro and Kuro makes many cameo appearances in Ape Escape: Million Monkeys.
    • Jak appears as an unlockable costume in Ape Escape Racing.